Anaconda ("Pass the trash")
Seven cards are dealt to each player. Before the first betting round, each player examines his hand, and removes exactly three cards from his hand and places them on the table to his left. After each person has thus discarded, he picks up the cards discarded by his right-hand neighbor and places them in his hand (thus, each player will have given three cards to his left-hand neighbor). It is important that each player discard before looking at the cards he is to receive. After the first pass, there is a betting round. Then a second pass occurs, each player passing two cards to his right. A second betting round is followed by a third pass, each player passing one card to his left. Finally, a fourth betting round and a showdown, in which the player with the best five-card high hand he can make out of the seven in his hand wins the pot.
In some truly silly games, the showdown is replaced by a Rollout phase, as described above in "Shotgun". This makes a total of eight betting rounds in the game, which generally destroys any chance for skillful play in the later rounds.
Ad hoc variants
Any of the above games can be modified in many ways upon player whim, by designating additional wild cards, betting rounds, more or fewer cards, altered hand values, and any other change agreed upon by all players prior to each deal. You can announce such a game by using the name of an existing game and specifying the variations, for example "Three-card Triple-draw California lowball, Kings wild" (a surprisingly good game head up). Many times this will result in a game that does not play well, but occasionally will produce a game that is well-suited to a particular group of players. Even if it doesn't, such games can be used sparingly to enliven an otherwise serious game.
Here are some general guidelines:
• If you want to designate some normal suited cards as wild, choose cards that would otherwise be bad for the game being played. For example, deuces wild for high-hand games, kings wild for lowball, 9-spots wild for High-low split (where an 8-high or lower is necessary to win low).
• High-low split games play best with more than four players.
• When playing high-low split, it is necessary to have either a Declaration phase or a qualifier (but not both). The most common form is 8-high or better to qualify low, but also common is any pair/no pair (that is, a pair or better is required to win high, and no pair or better low is required to win low), and 9-high for low.
• Designating more than four four wild cards (or possibly six) will result in considerable confusion and many ties.
• Two to five betting rounds makes a good game. One round or more than five rounds reduces the amount of skill involved.
• Giving each player more than eight or nine cards usually makes a bad game. (Note that in Anaconda, each player will have seen up to thirteen cards!)
2. Stud poker is any of a number of poker variants in which each player receives a mix of face-down and face-up cards dealt in multiple betting rounds. Stud games are also typically non-positional games, meaning that the player who bets first on each round may change from round to round (it is usually the player whose face-up cards make the best hand for the game being played). The cards dealt face down to each individual player are called hole cards (which gave rise to the
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